//Bricks from Blockland's Brick_Halloween add-on, only what the brick types loader reads, see BrickTypes::load
//Bricks without a category, like opened doors, load from saves but aren't listed in the brick selector

datablock fxDTSBrickData(brickskullopendata)
{
	brickFile = "./2012/skull_open.blb";
	uiName = "Skull Open";
};

datablock fxDTSBrickData(brickskulldata)
{
	brickFile = "./2012/skull.blb";
	uiName = "Skull";
	iconName = "./2012/Icon_Skull.png";
	category = "special";
	subCategory = "misc";
};

datablock fxDTSBrickData(brickskullangryopendata)
{
	brickFile = "./2012/skull_angry_open.blb";
	uiName = "Skull Angry Open";
};

datablock fxDTSBrickData(brickskullangrydata)
{
	brickFile = "./2012/skull_angry.blb";
	uiName = "Skull Angry";
};

datablock fxDTSBrickData(brickskullsadopendata)
{
	brickFile = "./2012/skull_sad_open.blb";
	uiName = "Skull Sad Open";
};

datablock fxDTSBrickData(brickskullsaddata)
{
	brickFile = "./2012/skull_sad.blb";
	uiName = "Skull Sad";
};

datablock fxDTSBrickData(brickskullmurrayopendata)
{
	brickFile = "./2012/skull_murray_open.blb";
	uiName = "Skull Murray Open";
};

datablock fxDTSBrickData(brickskullmurraydata)
{
	brickFile = "./2012/skull_murray.blb";
	uiName = "Skull Murray";
};

datablock fxDTSBrickData(brickskullcoolopendata)
{
	brickFile = "./2012/skull_cool_open.blb";
	uiName = "Skull Cool Open";
};

datablock fxDTSBrickData(brickskullcooldata)
{
	brickFile = "./2012/skull_cool.blb";
	uiName = "Skull Cool";
};

datablock fxDTSBrickData(brickcoffindata)
{
	brickFile = "./2012/coffin.blb";
	uiName = "Coffin Standing";
	iconName = "./2012/Icon_Coffin_Standing.png";
	category = "special";
	subCategory = "misc";
};

datablock fxDTSBrickData(brickcoffindowndata)
{
	brickFile = "./2012/coffin_down.blb";
	uiName = "Coffin";
	iconName = "./2012/Icon_Coffin.png";
	category = "special";
	subCategory = "misc";
};

datablock fxDTSBrickData(brickpumpkinbasedata)
{
	brickFile = "./pumpkin_base.blb";
	uiName = "Pumpkin";
	iconName = "./Pumpkin.png";
	category = "special";
	subCategory = "misc";
};

datablock fxDTSBrickData(brickpumpkinfacedata)
{
	brickFile = "./pumpkin_face.blb";
	uiName = "Pumpkin_Face";
};

datablock fxDTSBrickData(brickpumpkinscareddata)
{
	brickFile = "./pumpkin_scared.blb";
	uiName = "Pumpkin_Scared";
};

datablock fxDTSBrickData(brickpumpkinasciidata)
{
	brickFile = "./pumpkin_ascii.blb";
	uiName = "Pumpkin_Ascii";
};

datablock fxDTSBrickData(brickgravestonedata)
{
	brickFile = "./gravestone.blb";
	uiName = "Gravestone";
	iconName = "./Gravestone.png";
	category = "special";
	subCategory = "misc";
};
