#The brown of BowItem's colorShiftColor over the scuffed plastic every DTS material is drawn with
#A number here instead of a file name is a flat value, see Material
albedo	0.4 0.196 0.0
normal	../../Assets/dts/scuffedNormal.png
roughness	../../Assets/dts/scuffedRoughness.png
occlusion	../../Assets/dts/scuffedOcclusion.png
