file	Trilby+Hat+Belt+-+OBJ.obj
Triangulate	true
JoinIdenticalVertices	true
singlematerial	Assets/brickhead/partplastic.txt
#Worn on the player's Head: the file is Y up with the brim's dip at -Z, which is forward, so it's only scaled to the
#player model's units and sunk this far below the top of the head (the stud)
attach	Head
attachscale	37
attachrotation	0 0 0
attachoffset	0 -14 0
