//Blockland's default special bricks, whose own datablocks only ship compiled
//Names were matched to files by shape, see BrickTypes::load

datablock fxDTSBrickData(brick32x32FRoadSData)
{
	brickFile = "./32x32FRoadS.blb";
	category = "Baseplates";
	subCategory = "";
	uiName = "32x32 Road";
	iconName = "./32x32 Road";
};

datablock fxDTSBrickData(brick32x32FRoadCData)
{
	brickFile = "./32x32FRoadC.blb";
	category = "Baseplates";
	subCategory = "";
	uiName = "32x32 Road C";
	iconName = "./32x32 Road C";
};

datablock fxDTSBrickData(brick32x32FRoadTData)
{
	brickFile = "./32x32FRoadT.blb";
	category = "Baseplates";
	subCategory = "";
	uiName = "32x32 Road T";
	iconName = "./32x32 Road T";
};

datablock fxDTSBrickData(brick32x32FRoadXData)
{
	brickFile = "./32x32FRoadX.blb";
	category = "Baseplates";
	subCategory = "";
	uiName = "32x32 Road X";
	iconName = "./32x32 Road X";
};
